Enjoy the game!
And while you're at it, why not learn a bit?

The Xsolla Accelerator is a product of love, dedication, and collective effort to try and collect the most relevant educational materials in one place. From the hundreds of free resources you can find in our Knowledge Centre, to the Premium high quality educational videos from our Expert, we hope you can find exactly the info you need to accelerator your game development studio.

The Accelerator is a living product, we continue to add new materials, templates, links, and videos on a regular basis. So sign up, stay tuned, and get learning!

100% Free Knowledge Centre

This is our attempt to index all available free resources out there for developers. There's all sorts of tools in there to help you in this journey, go check it out!

Only the best

Our experts are industry veterans in their respective fields and their vast knowledge is now made available to you

1 on 1 Weekly Mentoring

Our 12 weeks accelerator program comes with weekly 1:1 with veteran games industry professionals. They've already made all the mistakes, so you don't have to

All the languages!

We aim to make game education as accessible as possible, and therefor have localized all our materials in 18 languages already! With more to come!
OuR team

Meet our team

Manny Hachey

Accelerator Program Director
With over 14 years in the games industry, starting in F2P MMORPG community management, all the way to Chief Operations Officer at an indie PC/Console developer, Manny has seen the best and the worst of the games industry. Her expertise lies in team management, bizdev, networking, pitching and being an avid, hardcore gamer herself. She is now the Accelerator Program Director and continues to develop games in her free time.

Taehee Kim

 BD Executive APAC
As an experienced Business Developer with 15+ years of experience, She's driven individual who always strives for the best results. She's excited to bring her diverse skill sets, her passion and expertise to your organization and help drive growth and success. Always open to discuss!

Meet Our Experts

Agne Vitkute

Independent Video Games Consultant

Agne is an independent consultant and agent with over 10 years in the games industry, currently helping indie developers secure investment and publishing deals. She has worked across PR, marketing, playtesting, and mobile game subscription services, giving her a broad understanding of various aspects of game development.

Allan Adham

Head Of Game Scouting at PlaySide Studios

With extensive experience in game publishing, commercial strategy, and business development, Allan has a proven track record of identifying and nurturing new opportunities. As Head of Game Scouting at PlaySide Studios, he demonstrates his expertise in sourcing top talent and shaping successful content strategies. His previous roles at Jagex and Kwalee further highlight his skills in contract negotiation and strategic partnerships

Amanda Duarte

Game Producer and Project Manager

Amanda Duarte is a game producer and project manager with a diploma in Game Development & Design and a postgraduate certificate in IT Project Management. With over four years in the games industry, she has contributed to multiple projects, most recently Hill Agency: PURITY/decay by Achimostawinan Games. Passionate about creating impactful experiences through technology, she is dedicated to pushing the boundaries of game development.

Andre Faure

CEO of Gameplan Studio

Andre Faure is a veteran of the games industry with 27 years of experience leading complex global projects, from game development and global management to launching 100 titles across all platforms. He is a former executive at XBOX, Ziff Davis Media, Tectoy/SEGA, Aeria Games/GAMIGO, and Gamehouse. Currently, Andre is the Founder and CEO of Gameplan Studio, an internationally recognized work-for-hire and co-development studio that has been serving studios and publishers worldwide for the past 10 years.

Andre Lemaitre

Founder and CEO at MakersForge

Andre is a talent strategist specializing in games, gamification, and tech recruitment and the founder of MakersForge, a startup dedicated to helping founders raise capital, hire talent, and connect through community. He is also the creator and community manager of the MakersForge Founders Network, an online community for game founders, where he supports member studios in securing capital and provides a wide range of outsourcing partners to help build their projects.

Andrea Saravia

senior narrative designer 

Andrea is a bilingual senior narrative designer who brings 5+ years of emergent and branching narrative design experience from AAA companies (as well as startups and indies) to every project that she join. She has built up multiple IPs and led narrative teams of various sizes.

Andreea Gajda 

PR Executive Digital Marketing and E-commerce at Gacriva Studio 

Andrea Gajda is a PR Executive at Gacriva Studio and serves as Director of Business Development for other gaming studios, bringing over seven years of industry experience. She is a proud member of the PlayCap angel investors network and an ambassador for Women in Games. Andrea is passionate about fostering diversity and inclusion within the gaming community.

Athena Z Peters

CEO and Co-Founder of Rainbow Unicorn Games

Athena Peters is a creative leader and entrepreneur with over 20 years in the gaming industry, having worked on many of the hottest titles for some of the most profitable studios. She is committed to building inclusive, dynamic teams that deliver profitable and unique products in a crowded sector. Athena is the CEO and co-founder of the indie startup Rainbow Unicorn Games, PBC; immersive theatre company Incantrix Productions; and Adventure Pub—a now-closed board game pub.

Catherine Litvaitis

Senior Community Manager for Video Games

Catherine is an experienced community manager in the games industry, having worked on indie hits like Bear and Breakfast and In Stars and Time. For over six years, she has built healthy, engaged, and intentionally inclusive communities across PC, console, and mobile. A seasoned public speaker, she has presented at events like GDC and PAX. She also co-runs the only Neopets guild for game developers.

Chase Bethea

video game composer

Chase Bethea is a professional multi-award-winning video game composer known in the industry as the “Swiss army knife of video game composition.” With over a decade of experience, Chase has crafted memorable music that enhances the player’s experience across a diverse range of games. His work, celebrated for its unique fusion of orchestral, electronic, and world music elements, has been performed by ensembles like the Helix Collective and orchestras worldwide. 

Christian Fonnesbech

head of IP at Leverage

Christian Fonnesbech is Head of IP at Leverage, where he partners with game companies to develop lasting franchises and brands. His recent clients include Bandai Namco, Supermassive, Raw Fury, and Funcom. With a focus on transforming artistic and strategic foundations into global properties, he leads a team dedicated to building enduring IPs. Before founding Leverage, Christian was Head of IP Development at Nordisk Games.

Claire Rozain

Founder of Rzain Consulting

With over 10 years of experience in the mobile apps and gaming industry, Claire has scaled 30+ games and apps, working with top brands like Match Group, Rovio, and Gameloft. Through Rzain Consulting, she specializes in creative strategy, UA, ASO, growth, and go-to-market consulting, always with a growth hacker mindset. Independent and self-employed, Claire is passionate about driving innovation and success in gaming while also developing her own indie games in Africa with Youthwave Games.

Daniel Lyozov

HEAD OF BUSINESS DEVELOPMENT AND SCOUTING

Daniel Lyozov has over seven years of experience in the games and publishing industry. He is the Head of Business Development and Scouting at indie publisher CRITICAL REFLEX. His areas of expertise include game funding, contract negotiation, and portfolio strategy.

Diogo Vasconcelos

OWNER OF NERD MONKEYS (INDIE GAME STUDIO & PUBLISHER)

Diogo Vasconcelos has built a career at the intersection of business development, game production, studio management, and publishing, with over a decade in the industry. Passionate about empowering teams and fostering collaboration, he specializes in co-development, porting, indie marketing strategies, and entrepreneurship. He believes in the value of short games and creating impactful experiences, emphasizing that success isn’t tied to game length but to meaningful design.

Domiziana Suprani

VIDEO GAME PRODUCER AT STUDIO EVIL

Domiziana is a producer with a background in computer science and more than a decade of experience in the video game industry. She currently works for Studio Evil where she manages both gaming and B2B projects, actively contributing to their design. Her track record as a producer includes titles such as Dice of Arcana, Retro Gadgets, Super Cane Magic ZERO and Syder Reloaded.

Erik Steiner

Consultant for Games and Digital Entertainment

Erik Steiner is a Ph.D. student at York University, researching how copyright and open licenses influence creativity and entrepreneurship in gaming. With a background in data analytics and consumer behavior, he has three years of research experience and six years in the creative industries, including music and gaming, with a focus on youth and nonprofit initiatives.

Erika Mariko Olsen

Sr. Producer at Xbox Game Studios Publishing

Erika Mariko Olsen (they/she) is a Senior Producer who has been working in the games industry since 2013. They have held roles at Xbox Game Studios Publishing, Humble Games, Google’s Stadia Games & Entertainment, and Riot Games, contributing across recruiting, business operations, information security, and merchandising.


In their spare time, Erika is an active advocate, mentor, and community member within the broader gaming industry.

Eylul Ozekes

Marketing & Community Director at Sarepta

Eylul Ozekes is the Marketing & Community Director at Sarepta, working with indie games that have a strong artistic and narrative focus. With six years in marketing and community-facing roles, she is passionate about supporting early-stage companies. She specializes in building sustainable and altruistic communities using psychological frameworks and academic research. Seeing games as an art form, she strives to create space for developers to connect with their audience while maintaining artistic integrity. She advocates for financial success through mindful community practices, ensuring that both support—rather than diminish—one another.

Haetham Alhaddad

Game director

Haetham Alhaddad is a seasoned IT professional, game director, and educator with nearly a decade of experience in IT infrastructure, software development, and game production. Starting in IT support and advancing to management, he later pursued his passion for game development, leading projects across PC, mobile, and console platforms.

Harriet Frayling

Accessibility Lead

Harriet is a seasoned expert in game accessibility and disability inclusion consulting, specializing in cognitive and neurological barriers. With nearly seven years of experience working with indie and AAA studios, education, and charities, she draws from her own experiences as a disabled and neurodivergent individual to educate and support the creation of truly accessible games and inclusive studio cultures.

Jade Yhap

President and Co-Founder of InteractiveNB
Jade Yhap is a dedicated leader in the interactive digital media industry with over a decade of startup experience. He co-founded Reframe Games—a studio focused on reshaping perspectives on games and mental health—where their award-winning project, GUIDE, was showcased at the Smithsonian. As President and co-founder of InteractiveNB, he champions initiatives that support the growth of the industry, helping startups refine their strategy and positioning.

Jason Della Rocca

Game industry entrepreneur, funding advisor, and cluster expert

Jason Della Rocca is a game business consultant, investor, funding advisor, and ecosystem strategist. He currently spends the bulk of his time advising game studio founders on funding and product strategy, as well as advising governments around the world on how to better grow and support the success of their regional game development ecosystems. As the co-founder of Execution Labs, he was a hands-on early-stage investor in 25 independent game studios from North America and Europe.

Jerome Ibanez

Founder at Midgard

Jerome is the Founder of Midgard, the leading carbon accounting platform built specifically for the game industry. He's been helping dozens of game developers, publishers, and service providers to track and manage their carbon emissions so they can prepare for incoming compliance and use sustainability as a USP for their game/service.

Joanie Kraut

CEO at Women in Games International (WIGI)

Joanie Kraut is Women in Games International's CEO (WIGI) and also operates as a financial advisor and fractional CFO. In her role as CEO, she leads WIGI's mission to support and advance diversity in the gaming industry through advocacy, mentorship, and strategic initiatives. Joanie is a seasoned speaker and guest lecturer, offering insights on optimizing data for financial analysis, the impact of automation and machine learning on financial processes, and advancing women in leadership. Her expertise and contributions make her a leading voice in both the financial and gaming industries.

Julian Migura

Business Coach and Consultant

Julian Migura turned his passion for video games into a professional career in 2006 and has since founded and led several successful ventures. He launched madmoo.com, a browser games portal with over 4 million users, and built BoaCompra, a leading gaming payments platform. He played a key role in bringing Steam, EA Origin, and League of Legends to Latin America and later helped transform Tencent’s Level Up from a regional MMO publisher into a digital distribution leader, securing partnerships with Sony PlayStation and Microsoft Xbox. Most recently, he co-founded VaultN, an innovative distribution platform trusted by major companies such as Bethesda, Funcom, and Team17.

Łukasz Hacura

CEO and Head of Studio at Anshar Studios

Łukasz Hacura is the CEO and Head of Studio at Anshar Studios, a premium PC and console game development studio founded in 2012 in Poland. An experienced manager, he has led development teams ranging from a few to over 100 people. Skilled in production management, programming, business development, and game design, he is a passionate game developer with deep industry knowledge, having worked in gaming since 2006.

Malize Evans

Co-Founder, co-CEO & CMO at Raftur Games

Malize Evans is the Co-Founder, Co-CEO, and Chief Marketing Officer at Raftur Games, a company dedicated to empowering game developers through business literacy and technological project management. With nearly 20 years of management experience, she has collaborated with top intellectual properties, including Star Wars, Cyberpunk, and Frozen, pioneering innovative brand experiences that have transformed product showcases in retail. In addition to her industry achievements, Malize spent five years as a professional gaming YouTuber, gaining deep insights into the gaming, marketing, and creator economy ecosystems.

Marcus "Esports" Howard

ESPORTS EXPERT AND CONSULTANT
Marcus is a lifelong gamer, serial entrepreneur, featured speaker, and international startup advisor. Since 2017, he has helped brands of all sizes leverage video games to engage their communities. He recently published Innovate: Gaming & Esports to educate gamers, parents, teachers, and brands on the business and STEAM career opportunities in the $180B gaming industry.

Mari Yalong

LiveOps & Product at PerBlue
Mari is a game development professional specializing in live game monetization, product management, and community. A lifelong gamer, she was excited to find her expertise valued in game development. She is currently the product owner of the award-winning mobile game Disney Heroes: Battle Mode, which recently celebrated its 6th anniversary.

Maria Lesk

Localization Director at Daedalic Entertainment 

Maria has been working in the games industry for over a decade in various roles, with her primary and favorite being Localization Director. She has managed localization, provided voice-over, contributed her own translations, and conducted testing, as well as offering narrative guidance for over 60 games.

Marie Mejerwall

Game CONSULTANT
Marie Mejerwall has led creative teams at over six game studios worldwide, contributing to award-winning franchises like Dead Rising, Deus Ex, RollerCoaster Tycoon, and the Batman Arkham series. Now a prominent voice in game design, she speaks at major industry conferences and mentors in incubator programs. She also brings deep analytical expertise, serving on juries for government funding, VC investments, and award shows.

Martijn van Zwieten

Business Coach and Consultant

Martijn is a business coach and consultant on a mission to help videogame founders lead their companies with more confidence, better results, and less hassle. 


He has worked with over 70 videogame CEO’s, founders and leaders running companies of all sizes to improve their leadership and build a better videogame company. And he has helped many more through the knowledge and insights he shares in his conference talks, and his newsletter The Long Game.

Prior to coaching, Martijn worked in the games industry in various roles including PR, marketing, business development and operations, and he holds an Executive MBA degree.

Maurice van der Boor

Consultant for Games and Digital Entertainment

Maurice is a product and production consultant and the founder of Omni Play, where he develops HTML5 games. With over 16 years in the gaming industry, he has a proven track record in game production and product management. Previously, as Head of Product at Azerion, he managed a portfolio of web and mobile games. Throughout his career, he has led over 60 game projects.


Max Seeburg

Founder & Managing Partner at 1Up Capital

Max is the co-founder of 1Up Capital, Germany's first user acquisition fund. 1Up finances growth activities of gaming studios and publishers. Before founding 1Up Capital, Max launched and scaled two ad-tech companies across five countries, working primarily with gaming publishers. He also played a key role in building several ventures at Rocket Internet. Max holds a degree in Finance from the University of St. Andrews.

Miguel Campillos

Game Designer - Author of F2P Game Economics

Miguel Campillos is a game economy consultant with over 15 years of experience specializing in free-to-play games. He is the author of Free to Play Game Economics and has worked on titles such as Steel Legions, Dark Orbit, and Dino Storm.

Monica Fan

Game Designer at Pipework Studio

Monica Fan is a game designer at Pipeworks Studio, specializing in gameplay, combat, and system design for both AAA and indie projects. Passionate about accessibility and inclusive game design, they bring a background in communications and social science research to their work. In their free time, they focus on bridging gaps within the industry to foster a more inclusive and safe space for creativity.

Rafael Morgan

Vice President of Marketing and Partnerships at CrazyGames

Rafael Morgan is an accomplished professional in the gaming and technology industry, known for his innovative approach and impactful contributions. With a strong background in marketing and strategic partnerships, Rafael has successfully navigated the complexities of the digital gaming landscape. His expertise spans launching successful campaigns, forging collaborative partnerships, and fostering community engagement in the gaming space.

Rebecca Owen

Senior Business Development Manager at DDM

With a lifelong passion for gaming, Rebecca focuses on business development, balancing creative fulfillment with commercial viability. In her role, she collaborates with client studios to secure essential partnerships that support the successful launch of their games. She guides clients through every stage of the pitch process, from refining pitch decks and presenting to navigating contracts, production, and release—ensuring they have the best opportunities for success.

René Otto

Attorney & Founder @ Deviant Legal

René Otto is widely regarded as one of Europe’s leading video game lawyers, serving as a trusted legal advisor to over 250 developers, publishers, and industry companies. He is a frequent speaker at international events and a guest lecturer at Breda University of Applied Sciences (BUas). He represents the Dutch industry on national topics such as loot box regulation and the evaluation of the Dutch Copyright Act. René is also a board member of Breda Game City and an ambassador for Women in Games.

Sophie

Founder at Rise and Play

Sophie is an experienced Game Executive and Creative Leadership Coach with over 16 years at industry giants like Gameloft, Wooga, Rovio, Voodoo, and PlayStation. She has led teams through transformation, launched successful games, and managed Live Ops for $300M+ IPs. Sophie is also the founder of Rise and Play, a network for conscious leaders in gaming. Currently, she’s building an app that combines coaching, games, and AI. Follow her journey on Olivya!

Umut Ersaraç

Sales @ Accelbyte
Umut Ersaraç is an Account Executive at AccelByte, leading business development efforts to support game studios, publishers, and developers. He connects gaming companies with powerful backend, game operations, and distribution tools to help them scale and innovate. With experience working closely with C-suite executives and technical teams, Umut ensures tailored solutions that meet each client’s unique needs.

Volha Kapitonava

Game Producer at Wooga

As a co-founder of Positive Impact Games and a Creative Producer at Wooga, Volha is the ultimate architect of smooth, efficient production pipelines. She also serves as a Production Mentor as her expertise lies in guiding studios through complex challenges and empowering leads to build high-performing, healthy teams. Her credits include Disco Elysium, Tails Noir, Tails Noir Preludes, Battle Planet – Judgement Day, Beatbuddy, and others.

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