How to Represent Mental Illness in Games
Nov 6
/
Xsolla
In this 2019 GDC session, Dr. Jennifer Hazel gives a detailed overview why the topic of mental illness is so important, and how to begin implementing realistic portrayals of mental illness in gaming.
Xsolla Funding facilitates meaningful connections between developers, publishers , and investors through providing accessible funding resources, expert guidance and insights to create value across the entire video game ecosystem.
© 2006 — 2024 Xsolla (USA), Inc.