Dec 4 / Mikhail Matytsin

Management in Gamedev Books

This book explores how agile methodologies, specifically Scrum, can be applied to the game development process. It offers practical advice on improving team collaboration and project efficiency.

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Part of the Game Development Essentials series, this book focuses on the fundamentals of project management within the context of game development, covering methodologies, tools, and best practices.

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A comprehensive guide covering all aspects of game production, including project management techniques, team roles, scheduling, budgeting, and the overall development process.

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Erik Bethke provides insights into the game development lifecycle, focusing on project management, team leadership, risk management, and effective communication within development teams.

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This book delves into the role of a game producer, offering guidance on managing development teams, overseeing projects, and ensuring successful game releases.

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