3.5 Multiplayer and Live Services
Is your game multiplayer? Are you planning on providing live services? What about DLCs? In this course we will cover the lifetime of your game, how to extend it, and what a long tail actually means.
YOUR EXPERTS

Mari Yalong

Miguel Campillos
Miguel Campillos is a game economy consultant with over 15 years of experience, specializing in free-to-play games. He authored Free to Play Game Economics and has worked on titles like Steel Legions, Dark Orbit, and Dino Storm.

Maurice van der Boor
Maurice is a product and production consultant and builds HTML5 games with his company Omni Play. Maurice has a proven track record in game production and product management spanning over 16 years in the gaming industry. Previously, Maurice was Head of Product at Azerion and responsible for a portfolio of web- and mobile games. He has led over 60 game projects in his career.

Marcus "Esports" Howard

Rafael Morgan
Rafael Morgan is an accomplished professional in the gaming and technology industry, known for his innovative approach and impactful contributions. With a strong background in marketing and strategic partnerships, Rafael has successfully navigated the complexities of the digital gaming landscape. His expertise spans across launching successful campaigns, forging collaborative partnerships, and fostering community engagement in the gaming space.