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3.2 Production Phase

You're ready to put hammer to nail! Iron to fire! Binaries to code! In this course we will cover various production structures (waterfall, agile, scrum, etc...) as well as tools, sprints, team communication, etc... And crucially: what are feature creeps, and how do you stop this silent game killer.

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YOUR EXPERTS

Harriet Frayling

Accessibility Lead

Harriet is a professional accessibility and disability inclusion consultant for the games industry, with a core background in games production and project leadership.


Committed to meaningful and impactful visibility and representation of disabled and neurodivergent people in the games industry, Harriet leverages her lived experiences as a disabled and neurodivergent woman from a low socio-economic background to educate and inform, building a better, more inclusive future for the games industry.

Volha Kapitonava

Producer at wooga

As a co-founder of Positive Impact Games and a Creative Producer at Wooga, Volha is the ultimate architect of smooth, efficient production pipelines. She also serves as a Production Mentor as her expertise lies in guiding studios through complex challenges and empowering leads to build high-performing, healthy teams.

Her credits include Disco Elysium, Tails Noir, Tails Noir Preludes, Battle Planet – Judgement Day, Beatbuddy, and others.

Marie Mejerwall

Game CONSULTANT
Marie Mejerwall has led creative teams at more than six game studios around the world and has worked on several award-winning franchises, such as Dead Rising, Deus Ex, RollerCoaster Tycoon and the Batman Arkham series. She is now a prominent voice in design, and frequently speaks at high-profile game conferences. She is also a frequent mentor in incubator programs. Lastly, she is an experienced analyst, being on several juries for government funding, VC investment and awards shows.

Andrea Saravia

senior narrative designer 

Andrea is a bilingual senior narrative designer who brings 5+ years of emergent and branching narrative design experience from AAA companies (as well as startups and indies) to every project that she join. Having built various IPs and led narrative teams of various sizes, she was excited to offer her expertise to the platform.

Chase Bethea

video game composer

Chase Bethea is a professional multi-award-winning video game composer known in the industry as the “Swiss army knife of video game composition.” With over a decade of experience, Chase has crafted memorable music that enhances the player’s experience across a diverse range of games. His work, celebrated for its unique fusion of orchestral, electronic, and world music elements, has been performed by ensembles like the Helix Collective and orchestras worldwide. 

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