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4.2 Publisher Deals

You've successfully gotten a few publishers, or maybe just one, in your game? Congrats! Here's a course about what comes next. An overview of commercial terms, what you should watch out for, as well as the actual contract and what that mumbo jumbo legal speak actually means.
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YOUR EXPERTS

Rebecca Owen

Senior Business Development Manager at ddm
Rebecca is a Senior Business Development Manager at Digital Development Management (DDM). With a lifelong passion for gaming, she focuses on the business development sector, where she balances creative fulfillment with commercial viability.In her role, Rebecca collaborates with client studios to secure essential partnerships that facilitate the successful launch of their games. She guides her clients through every stage of the pitch process, from initial deck polish and pitching to navigating contracts, production and release, ensuring they have the best opportunities for success.

Daniel Lyozov

HEAD OF BUSINESS DEVELOPMENT AND SCOUTING
Daniel has over 7 years experience in the games and Publishing business. He is the head of business development and scouting at the indie publisher CRITICAL REFLEX.

His area of expertise include games funding, contract negotiation, and portfolio strategy.

René Otto

Attorney & Founder @ Deviant Legal
René Otto is considered by many to be one of the leading video game lawyer in Europe. He acts as a trusted legal advisor for over 250 developers, publishers and other companies within the industry. He is frequently invited to speak on international events and as a guest lecturer at Breda University of Applied Sciences (BUas).

He always represent the Dutch industry on a national level on topics, such as the regulation of loot boxes and the evaluation of the Dutch Copyright Act.

René also a board member of Breda Game City and as an ambassador for Women in Games.

Erika Mariko Olsen

Sr. Producer at Xbox Game Studios Publishing
Erika Mariko Olsen (they/she) is a Senior Producer who has been working in the games industry since 2013. They have worked at Xbox Game Studios Publishing, Humble Bundle in the Humble Games publishing division, at Google on Stadia Games & Entertainment, and at Riot Games in a variety of spaces including Recruiting, Business Operations, Information Security, and Merch.

In their spare time, Erika is an active member, advocate, and mentor within the gaming community at large.

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